Release Notes

This site, versioned like the software it is.

My career changelog lives over here.

v0.7.1

For the completionistsPinnedJuly 2026

Added

  • A final easter egg, for people with far too much free time.

v1.3.0

Research, and a homageJuly 2026

Added

  • A college research project on wildfire smoke detection, and an honest tally of the improvement ideas the clouds kept defeating.
  • My 10th grade final project, a Java ATM, rebuilt years later with a real interface and kept around as a homage.

Changed

  • The two work projects go by clearer names now, Survey Intelligence and the Student Learning Assistant, with the old links still finding them.
  • A lighter touch on the specifics of the live work systems, which run on real people's data.

v1.2.0

Take your pickJuly 2026

Added

  • A model picker next to the ask button. My own fine-tuned model is on the list, greyed out until it's done training.

Changed

  • The chat fits the screen now instead of asking you to scroll to reach the input.

v1.1.0

Harder to killJuly 2026

Added

  • Architecture grew from one page into four: the site, the twin, the game backend, and the contact pipeline each get their own.
  • The twin is wired for a self-hosted fallback model, for the day every free tier runs dry at once.

Changed

  • Newer Gemini models behind the chat, and keyword-only retrieval keeps answers coming even when embeddings are down.

v1.0.0

A front doorJuly 2026

Added

  • A landing page that sums up the work in about thirty seconds, then hands you three ways in.
  • A guided walkthrough for Hunter Wumpus, so the game can teach itself before it turns on you.

Changed

  • A warmer, boxier palette across the whole site, with the docs now living behind the landing at /introduction.
  • The mark in the corner is a cat now.

v0.7.0

Findable, and a little more hiddenJuly 2026

Added

  • Proper link previews: an Open Graph card, a sitemap, and a robots file, so the site looks right when shared or searched.
  • More things tucked away for people who look. Still, on principle, not listed here.

Changed

  • The diagrams now follow the site's own palette instead of stock colors.
  • The Uses page is now Toolkit, and the version badge moved up to the top bar.

v0.6.1

PolishJuly 2026

Added

  • A fuller account of what I build full-time, and a line on what I actually believe.

Changed

  • The architecture diagrams now use the right shape for each idea, the game board has room to breathe, and the on-page nudges are calmer and rarer.

Fixed

  • The game now finds its backend by default, so it plays even without extra configuration.

v0.6.0

Architecture, and a few secretsJuly 2026

Added

  • An architecture page with whole-system diagrams of how the site, the twin, and the game fit together.
  • A handful of things for the curious, left where they belong and deliberately not listed here. Poke around.

Fixed

  • Duplicated subtitles on the changelog and chat pages.

v0.5.0

Hunter Wumpus, playableJuly 2026

Added

  • The PPO reinforcement-learning game, embedded natively in the page rather than an iframe.
  • A FastAPI and PPO backend running on a free Hugging Face Space.

v0.4.0

The AI twinJuly 2026

Added

  • A retrieval-grounded chatbot with a visible retrieval trace for every answer.
  • Search hands unanswered queries to the twin from the command palette.

Changed

  • Chat moved to its own full-page view, with a starter-question landing.

v0.3.0

ContentJuly 2026

Added

  • Project deep-dives, a certifications wall, uses, research, and a working contact form.

Changed

  • Projects and Hunter Wumpus are clickable from the breadcrumb and sidebar; certificates ordered by theme.

v0.2.0

Design systemJuly 2026

Added

  • The documentation-style shell: notebook layout, a muted-gold accent, and first-class light and dark modes with an instant switch.

v0.1.0

ScaffoldJuly 2026

Added

  • Next.js, Fumadocs, and Tailwind, deployed on Vercel.